designatorSaturday, 24 October 2026
ArchiveSources
✦The fastest gun in UX✦Everyone is starting over✦How employment is changing at Anthropic✦Inside the black box of AI: How AI models actually think | Emmanuel Ameisen (Anthropic)✦Shared context with Figma Specs | Figma✦More control over your design systems | Figma✦Code Layers: Collaborate with code on the canvas | Figma✦Design owns coherence✦Pure UI in the Agentic Era✦The “disability dongle”: Why Silicon Valley hates me and you✦The case against JPEG XL✦We read 102 EU shop accessibility statements✦Imperfection
✦The fastest gun in UX✦Everyone is starting over✦How employment is changing at Anthropic✦Inside the black box of AI: How AI models actually think | Emmanuel Ameisen (Anthropic)✦Shared context with Figma Specs | Figma✦More control over your design systems | Figma✦Code Layers: Collaborate with code on the canvas | Figma✦Design owns coherence✦Pure UI in the Agentic Era✦The “disability dongle”: Why Silicon Valley hates me and you✦The case against JPEG XL✦We read 102 EU shop accessibility statements✦Imperfection
  • Today
  • Design Tools
  • UX & Thinking▮
  • Inspiration
  • Product & Startup
  • Tech News
  • AI & Tools
  • Podcasts
3376 stories curated
designator

The daily briefing for product designers. 70+ sources, summarized, in one tab.

Designator - Your 5-minute morning briefing for design and product | Product Hunt

Categories

  • Design Tools
  • UX & Thinking
  • Inspiration
  • Video
  • Product & Startup

More

  • Tech News
  • AI & Tools
  • Newsletters
  • Podcasts

About

  • All sources
  • About Designator
  • Archive
  • Subscribe

© 2026 Designator. Sources retain ownership of their content.

Edition refreshed twice daily. ✦

Category

UX & Thinking

140 stories curated in ux & thinking.

UX & Thinking
UX Collective
Thinking

The CSS hack that extends your website on iOS Safari

A CSS hack can extend a website's background color into the notch and bottom bar areas on iOS Safari, enhancing the immersive user experience.

12 Aug
UX & Thinking
UX Planet
Thinking

Gamma Tips & Tricks for Product Designers

Gamma provides tips and tricks for product designers.

10 Aug
UX & Thinking
UX Collective
Thinking

The loom that raised its hand

Loom engineering has progressed over 90 years, teaching machines to independently identify and correct their own errors in the manufacturing process.

9 Aug
UX & Thinking
UX Collective
Thinking

Thinking outside the box (literally)

Designers are considering unconventional shapes and forms beyond traditional rectangular designs.

9 Aug
UX Planet
Thinking

You’re Using Claude Design Wrong

Claude Design is often misunderstood as a tool for generating final designs, rather than a tool for quick ideation.

4 Aug·5 min read
UX Collective
Thinking

Designing for the proxy

AI is changing the design audience, as digital experiences now often interact with machines, like language models, before reaching human users.

2 Aug·7 min read
UX Collective
Thinking

Perplexity diverges with color

Perplexity, a text-based generative AI model, can serve as a color suggestion tool for building diverging color schemes in data visualizations, requiring user modification of Hex code suggestions.

1 Aug·7 min read
UX Collective
Thinking

Creative Technologists are moving from the margins to the center

Creative technologists are increasingly central to product teams, bridging design, code, systems, and storytelling as AI reduces the gap between ideas and implementation.

1 Aug·13 min read
UX Planet
Thinking

I Tried Logo Design with Claude Design and It’s Amazing

Claude Design is used for logo creation and various design tasks, including slide deck and HTML email template design.

31 Jul·7 min read
UX Collective
Thinking

Jakob’s law: How to apply it as AI collapses surfaces into one chat box

AI assistants are consolidating tasks into one conversational surface, changing how Jakob's Law applies to user interface design.

30 Jul·17 min read
UX Collective
Thinking

Rethinking friction in an AI world

Frictionless design can sometimes be counterproductive, as removing all obstacles can lead to a lack of engagement or understanding.

30 Jul·6 min read
UX Collective
Thinking

Your people get AI. Get out of their way.

Ninety-five percent of corporate AI projects fail due to company bureaucracy and lack of trust in employees.

29 Jul·13 min read
UX Collective
Thinking

Battling AI fatigue as a designer and developer: a practical guide

Designers and developers can combat AI fatigue by limiting AI usage in personal life and doing fun tasks themselves.

29 Jul·8 min read
UX Collective
Thinking

The UX of Contrast: Lessons from Indika’s Game Design

Indika's game design uses contrast to shape player interpretation of the story and emotional conflict.

29 Jul·14 min read
Smashing Magazine
Thinking

The Bull And Bear Case For Digital Design In The Age Of AI

AI may give designers greater autonomy to create and implement design solutions with less need for permission from others.

29 Jul·10 min read
UX Collective
Thinking

The MOS 6502: the people’s princess

The MOS 6502 chip impacted design by blending arcade game UI concepts with affordable 1970s calculator chips.

28 Jul·7 min read
UX Collective
Thinking

From frictionless to meaningful

Friction in design can create memorable experiences, invite reflection, and help users connect with others and consume less.

27 Jul·11 min read
UX Planet
Thinking

Claude Opus 5 for Product Designers

Anthropic released Opus 5, its latest AI model, which is capable but slow and expensive.

27 Jul·7 min read
UX Collective
Thinking

Information architecture is the foundation artificial intelligence is starving for

Poor information architecture causes AI problems like hallucinations and wrong answers due to disorganized content stores.

26 Jul·12 min read
UX Collective
Thinking

Your website is boring (but that might just set it free)

The templated web, driven by efficiency and conversion optimization, has led to homogenized websites, sacrificing brand differentiation and making them forgettable.

26 Jul·7 min read
UX Collective
Thinking

The seams are where the system lives

Partitioning a system into clean modules does not remove complexity, it instead relocates the complexity to the seams between those modules, as seen in city zoning and software microservices.

26 Jul·8 min read
UX Collective
Thinking

Steal this UX framework from Dubai’s most over-the-top hotel

A Google UX researcher suggests studying hotels, specifically Dubai's Atlantis The Palm, to uncover hidden user experience design principles in hospitality.

23 Jul·7 min read
UX Collective
Thinking

Four questions every tool should answer (even Figma) about AI training model usage

Design tools should answer four questions regarding their AI model training practices to build user trust, especially after recent controversies involving Figma, Zoom, Slack, and Adobe.

23 Jul·17 min read
UX Planet
Thinking

Figma vs. Claude Design: Two Fundamentally Different Design Workflows

Figma and Claude Design represent two fundamentally different design workflows.

23 Jul·6 min read
Page 2 of 6 · 140 total
← PreviousNext →